Monks can also stagger some of the incoming damage, or use shuffle to guard more damage or stagger a whole lot of incoming damage. This ensures that you have guard far more often than the abilities cooldown. Since guard is on a long cooldown players should ensure that they have an ox statue out and ready to use any time guard is on cooldown and you believe a big hit is incoming. When used together a Monk player is able to guard when they know there is a huge hit coming in so that they actively and predicatively prevent some of the incoming damage. Interactions of abilitiesĪs you can see the abilities listed above overlap and interact extremely well together. Having an ox statue up provides some compensation for the long cooldown of guard, but the guard effect from the statue is not as strong as the real guard ability. These charges can be used by anyone in the party but may be best used for the Monk for additional survivability, however during key moments of mass AOE damage the charges could help keep party or raid members alive. While active the statue interacts with the Monks Provoke and Leer abilities and provides 10 charges of Guard that can be gained by clicking on it. This ability summons a statue of a Black Ox for the Monk and his partys use. Style="padding: 5px float: right width: 220px text-align: center "> As a tank you are likely to parry or dodge several attacks before you next suffer a hit, but if you dont this ability would help the healer make sure they can keep you alive. For instance if you suffered a 100,000 hit you would only suffer 50,000 right then, and then roughly 16,666 damage every 3 seconds for the next 9 seconds. This makes if far easier for healers to heal you and keep you alive. What this ability does is help to smooth out the damage that you suffer over time. Any hit against you has a passive 25% chance to proc stagger. #BREWMASTER STAGGER FULL#As you gain mastery the remaining 50% of the damage is lowered as well, so that at high levels you will only suffer a portion of that damage and not the full amount. You suffer 50% of the damage that the hit was supposed to inflict, and then the remaining 50% of the damage is dealt in three ticks over the next 9 seconds. What this does is take a hit that you suffer and spreads out the damage over a longer period of time. Stagger is a great passive ability that you gain when in Stance of the Sturdy Ox, which just happens to be your tanking stance. Style="padding: 5px float: left width: 240px text-align: center "> Important: The Monk tanking spec the Brewmaster is currently going through the process of being tuned for release by players in the Beta of Mists of Pandaria so while this article covers the current state of the Monk class things are changing all the time. The key ones that I will discuss are: Stagger, Shuffle, Purifying Brew, Guard, and Black Ox Statue.įor those not in the beta and therefore may not have seen these abilities before, dont worry they are described below. To that end the Brewmasters have several great abilities that can help them out. The system in theory works and is fun, but suffers due to the Brewmasters very low basic mitigation, which we will discuss later.īlizzards goal with active mitigation is for tank players to have to focus on their survivability and be active in managing their health and the healing they will require. One of the things that Blizzard is really trying to implement with all tanks is an active mitigation system, and while the Monks system needs some fine tuning to get it right, it already feels pretty cool.
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